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» Games Books
by MinuteVariance

on Fri May 18 at 9:54pm

» DayZ - A Persistent Zombie RPG for A2:CO
by Lhowon

on Fri May 18 at 5:26pm

» ArmA2 OA Product News
by kju

on Wed May 16 at 5:50am

» Games I Totally Might Play and Even Enjoy
by Trooper-N1004307

on Mon May 14 at 10:46pm

» Battlefield 3
by Trooper-N1004307

on Sat May 12 at 8:09pm

» Jokes Thread
by trezza

on Fri May 11 at 9:55am

» ArmA III
by defunkt

on Sat May 5 at 5:00pm

» Interstellar Marines
by defunkt

on Sun Apr 29 at 5:36am


Voice Server

Squad XML




 
Take On ArmA
Posted by defunkt on Tuesday 20th of March 2012 at 2:45 PM
BIS have just announced that an upcoming patch for Take On Helicopters is going to permit the seamless loading of all existing A2/OA content essentially turning TKOH into 'ArmA 2.5'. In this form you'd be playing ArmA but with the new hi-fidelity copters, flight model and engine enhancements like Render to Texture and volumetric clouds.


With ArmA 3 not actually due for release until Q4 at the earliest I expect a fair few dedicated ArmA groups will switch to this as their core version. Slightly undecided myself right now but I expect I will get it (with the Hind DLC bundle) just to mess around with (and complete the set).
Comments: 1 :: Read Comments :: Reply

Project Reality:ArmA 2 v0.15 Update
Posted by defunkt on Sunday 18th of March 2012 at 11:15 AM
It's out; RELEASE NEWS DOWNLOADS


We should play.
Comments: 3 :: Read Comments :: Reply

ArmA2 Patch 1.60 Release
Posted by defunkt on Thursday 22nd of December 2011 at 6:04 PM
Quite a big deal this patch with new fixes for warping in multiplayer now out of beta. Wouldn't mind doing something ArmA'ish over the break.


Prague, Czech Republic December 22nd - Bohemia Interactive, the award-winning independent Czech development studio, is delighted to announce that just before Santa’s sleigh glides across the rooftops of good boys and girls the world over, our own Christmas present surprise is a new mega update encompassing the whole range of Arma II, Operation Arrowhead & their DLC.

The list of titles updated in today’s patch release extravaganza is as follows:
•Arma 2: Operation Arrowhead / Combined Operations / Reinforcements 1.60
•Arma 2: British Armed Forces DLC for Operation Arrowhead (data) 1.03
•Arma 2: Private Military Contractors DLC for Operation Arrowhead (data) 1.02
•Arma 2 (engine+data) 1.11
•Arma 2:Free (engine+data) 1.11

Highlights from today’s patches

Operation Arrowhead patched to 1.60
•New features: FXAA Anti-Aliasing mode, user-definable memory allocators, new scripting commands, new commandline options
•Multiplayer is much smoother, no more warping, includes a number of fixes, optimizations and improvements
•Netcode, VON and dedicated server fixes plus configuration additions in place
•Singleplayer received visual states smoothing and prediction (notable e.g. on distant units)
•AI is improved, especially (but not only) in combat, AI has received numerous bug fixes
•Aircraft & Helicopter simulation received slight improvements
•ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of most annoying bugs
•Numerous other small bugs/glitches fixed

Arma 2 patched to 1.11
•Numerous bug fixes, multiplayer code tweaks and mission fixes
•ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of the most annoying bugs

Arma 2:Free patched to 1.11
•MP Code brought into line with Arma 2 for compatibility

BAF patched to 1.03 and PMC patched to 1.02
•Several stability and game saves fixes as well as mission tweaks, also new BAF missions included.

DOWNLOADS
Comments: 9 :: Read Comments :: Reply

Project Reality:ArmA 2 v0.1 Release
Posted by defunkt on Thursday 1st of September 2011 at 3:11 PM
Image

Downloads

http://www.fileplanet.com/222102/220000 ... 1-Beta-Mod
http://www.moddb.com/mods/project-reali ... 2-v01-beta

Local Server (Password Required)
The BigD Gaming/AEF server has been locked because within the first 10 min over 75 players were trying to join every 20sec cuasing the server to lag out and crash, so they've locked it down for now. hopefully enough of the local players will head to the fourms figure out the password which is: nojip







First BETA Release
This initial release is a BETA, and therefore should NOT be considered a final product. It should also be noted that this is v0.1 of a brand new mod on a new game engine and should not be compared in anyway to the Project Reality: BF2 modification. The aim of this BETA release is for the PR Team to get quality feedback to ensure that we are progressing in the right direction with the PR:ARMA2 mod.

Most of the current work we have is sitting at around 80-90% complete, but is simply not ready to be included in this initial BETA release. With that said, a lot of content has been removed and in some cases placeholders have been implemented so that we can concentrate on the more important gameplay aspect of the mod to ensure we get it right first.

As with any BETA release, the quality of future releases now lies with you, the community, and the feedback you provide. As is normal with any Project Reality release, we will not take on any feedback for at least 2 weeks. This time period will allow players to adapt and fully understand the PR:ARMA2 gameplay concept before commenting. Therefore, the feedback forums will remain locked for the next 2 weeks.


New Features & Changes
While this release is primarily focused on BETA testing, you can still find some new Project Reality additions and features in the PR:ARMA2 v0.1 BETA release.

-Unique UI overhaul.
-British Soldiers (MTP).
-Unique PR Gameplay Concept for ARMA 2.
-Various PR game modes.
-New vehicles including the Warrior IFV, Chinook, Merlin, and the Apache AH1.
-v1 Basic PR Sounds FX, environment and weapons/vehicles.
-PR:ARMA2 music, composed by Project Reality.
-PR Statics Object Pack.
-PR FX.
-PR Squad Awareness HUD (SAHUD).
-PR rear view Mirrors.

For a complete, comprehensive list of all the new features and changes in PR:ARMA2, please view http://www.realitymod.com/forum/f196-pr ... -list.html

Known Bugs and Issues
Over the last 6 months of development, the v0.1 BETA build has undergone extensive testing by our official testing team and as can be expected in a first release, there are already some known bugs. With that said, all players are encouraged to make themselves aware of these known bugs so that they we do not get repetitive bug reports.
Comments: 57 :: Read Comments :: Reply

 
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